XMLisp is a rich media programming environment for 3D/ 2D game and
simulation applications based on Clozure CL.
3D: Open Agent Engine: scene graph based mini engine, 3D objects,
animation, mouse hovering, selection, camera control, texture
management
2D: controls: layout managers, buttons, sliders, text, ...
XMLisp simulations and animations run as fast compiled code in native
threads. Run multiple simulations at the same time, resize windows,
move windows, move the camera, browse web pages, .... your simulation
continues as smooth as possible.
This is an open source Google Code project with binaries (Mac appl,
Windows versions to be developed with Cocotron) and sources here:
http://code.google.com/p/xmlisp/
Applications of this technology are supported by NSF and NIH.
Prof. Alexander Repenning
University of Colorado
Computer Science Department
Boulder, CO 80309-430