I thought I'd take the pulse of open source game developers around
here. Any present? I'm particularly interested in OpenGL related
stuff. Less so about SDL, although I wouldn't mind looking at an
example of a working Common Lisp project using SDL.
--
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
"The pioneer is the one with the arrows in his back."
- anonymous entrepreneur
"Brandon J. Van Every" <·····················@mycompanyname.com> writes:
> I thought I'd take the pulse of open source game developers around
> here. Any present? I'm particularly interested in OpenGL related
You may check this blog:
Musings of a Rogue Malcontent - A Game Development weblog
http://www.ptarmigangames.com/malcontent/
However, I don't know whether the author works on open source or not.
Paolo
--
Why Lisp? http://lisp.tech.coop/RtL%20Highlight%20Film
Recommended Common Lisp libraries/tools (see also http://clrfi.alu.org):
- ASDF/ASDF-INSTALL: system building/installation
- CL-PPCRE: regular expressions
- UFFI: Foreign Function Interface
Paolo Amoroso <·······@mclink.it> writes:
> You may check this blog:
>
>
> Musings of a Rogue Malcontent - A Game Development weblog
> http://www.ptarmigangames.com/malcontent/
I forgot to mention that it is also aggregated by Planet Lisp:
http://planet.lisp.org
Paolo
--
Why Lisp? http://lisp.tech.coop/RtL%20Highlight%20Film
Recommended Common Lisp libraries/tools (see also http://clrfi.alu.org):
- ASDF/ASDF-INSTALL: system building/installation
- CL-PPCRE: regular expressions
- UFFI: Foreign Function Interface