Is there a method in the FLI of calling a C++ object's member
functions? I have a regular C function that will return an instance of
the C++ object, but I can't seem to find a way of calling the methods
inside. I'd really hate to have a second DLL filled with wrapper
functions.
If it helps to simplify the problem, there are no virtual methods (in
fact, there is no inheritance going on). Perhaps I could just wrap each
class method as a separate C-style function with the object pointer
being the first parameter? But then, of course, there is name-mangling
to work with...
...gotta love C++ *heavy sarcasm*
Jeff M.