From: Frank Buss
Subject: Mars Rescue Mission Challenge
Date: 
Message-ID: <cnlrjd$app$1@newsreader2.netcologne.de>
A new challenge:

http://www.frank-buss.de/marsrescue/index.html

Have fun! Now you can win real prices.

-- 
Frank Bu�, ··@frank-buss.de
http://www.frank-buss.de, http://www.it4-systems.de

From: Tayssir John Gabbour
Subject: Re: Mars Rescue Mission Challenge
Date: 
Message-ID: <1100908014.501557.159110@c13g2000cwb.googlegroups.com>
Frank Buss wrote:
> A new challenge:
>
> http://www.frank-buss.de/marsrescue/index.html

I don't quite understand this sentence, perhaps I'm not thinking
straight: "If a stone is hit, the speed vectors are devided by 2
(integer devision without fraction) as long as no stone is hit (which
can result in a speed vector of (0, 0))."

So, suppose when step 20 occurs:
* You're 2 pixels left of a stone.
* Your velocity-x will be 2 pixels/step on step 20 and (if possible)
21.
* velocity-y will be arbitrary.
What happens? Are you able to go partly through a stone?


MfG,
Tayssir
From: Frank Buss
Subject: Re: Mars Rescue Mission Challenge
Date: 
Message-ID: <cnm2c7$lkv$1@newsreader2.netcologne.de>
"Tayssir John Gabbour" <···········@yahoo.com> wrote:

> I don't quite understand this sentence, perhaps I'm not thinking
> straight: "If a stone is hit, the speed vectors are devided by 2
> (integer devision without fraction) as long as no stone is hit (which
> can result in a speed vector of (0, 0))."

the sentence before is important:

| After this the speed vector is added to the coordinate, but only, if 
| the new coordinate does not hit a stone after adding the speed. 

> So, suppose when step 20 occurs:
> * You're 2 pixels left of a stone.
> * Your velocity-x will be 2 pixels/step on step 20 and (if possible)
> 21.
> * velocity-y will be arbitrary.
> What happens? Are you able to go partly through a stone?

no, the robot is always stone-free. If you are 2 pixels left of a stone 
and your velocity-x is 2, the next turn you are 0 pixels left of a stone. 
Then adding the velocity will result in hitting a stone, so the new 
velocity is (1, velocity-y/2) and because this will result in a hit, too, 
again the velocity is devided, which will result in a velocity-x of 0 and 
velocity-y devided by 2 again. 

-- 
Frank Bu�, ··@frank-buss.de
http://www.frank-buss.de, http://www.it4-systems.de
From: Neo-LISPer
Subject: Re: Mars Rescue Mission Challenge
Date: 
Message-ID: <2019737.Vt2ctTzqK4@yahoo.com>
Frank Buss wrote:

> A new challenge:
> 
> http://www.frank-buss.de/marsrescue/index.html
> 
> Have fun! Now you can win real prices.

Terribly similar to ICFP 2003. No 1 or 3-day time constraint. What's the fun
in that?
From: Frank Buss
Subject: Re: Mars Rescue Mission Challenge
Date: 
Message-ID: <cnm3mu$non$1@newsreader2.netcologne.de>
Neo-LISPer <··········@yahoo.com> wrote:

> Terribly similar to ICFP 2003. No 1 or 3-day time constraint. What's
> the fun in that?

I know this challenge (to the other readers: you can see it at 
http://www.dtek.chalmers.se/groups/icfpcontest/ ) and I liked the idea, 
this is one of the reason for this challenge. There might be many people 
who don't know the ICFP challenge, and I hope they'll have fun with it. 

One difference in my challenge is that you don't need to simulate fixed-
point arithmetic or complicated definitions of sin and cos. This helps to 
concentrate on a good algorithm.

Another difference is the time limit. For my challenge you have much time, 
so you can think and test a lot and perhaps there will be some interesting 
ideas or variations of the challenge submitted.

-- 
Frank Bu�, ··@frank-buss.de
http://www.frank-buss.de, http://www.it4-systems.de
From: Neo-LISPer
Subject: Re: Mars Rescue Mission Challenge
Date: 
Message-ID: <2781223.YWiU0gi3nl@yahoo.com>
Frank Buss wrote:

> Neo-LISPer <··········@yahoo.com> wrote:
> 
>> Terribly similar to ICFP 2003. No 1 or 3-day time constraint. What's
>> the fun in that?
> 
> I know this challenge (to the other readers: you can see it at
> http://www.dtek.chalmers.se/groups/icfpcontest/ ) and I liked the idea,
> this is one of the reason for this challenge.

You might want to give proper credit then. Otherwise, some people might call
it plagiarism (sponsored by DrDobbs ?)
From: Surendra Singhi
Subject: Re: Mars Rescue Mission Challenge
Date: 
Message-ID: <cnm5la$icg$1@news.asu.edu>
Frank Buss wrote:

> A new challenge:
> 
> http://www.frank-buss.de/marsrescue/index.html
> 
> Have fun! Now you can win real prices.
> 
Please correct the typos in the spelling of "devided" and "devision". It 
should be "divided" and "division".

-- 
Surendra Singhi

www.public.asu.edu/~sksinghi
From: Howard
Subject: Re: Mars Rescue Mission Challenge
Date: 
Message-ID: <zJund.937446$Gx4.413023@bgtnsc04-news.ops.worldnet.att.net>
"Frank Buss" <··@frank-buss.de> wrote in message 
·················@newsreader2.netcologne.de...
>A new challenge:
>
> http://www.frank-buss.de/marsrescue/index.html
>
> Have fun! Now you can win real prices.
>
> -- 
> Frank Bu_, ··@frank-buss.de
> http://www.frank-buss.de, http://www.it4-systems.de

Would those be retail prices or wholesale prices?

Oh, never mind.  It's off-topic here.
From: Frank Buss
Subject: Re: Mars Rescue Mission Challenge
Date: 
Message-ID: <cnm05s$i17$1@newsreader2.netcologne.de>
"Howard" <·······@hotmail.com> wrote:

> 
> "Frank Buss" <··@frank-buss.de> wrote in message 
> ·················@newsreader2.netcologne.de...
>>A new challenge:
>>
>> http://www.frank-buss.de/marsrescue/index.html
>>
>> Have fun! Now you can win real prices.
> Would those be retail prices or wholesale prices?

you are right, I meant prize, not price :-)

-- 
Frank Bu�, ··@frank-buss.de
http://www.frank-buss.de, http://www.it4-systems.de