In article <························@c13g2000cwb.googlegroups.com>,
"Jeff M." <·······@gmail.com> wrote:
> This doesn't belong in "Lisp sucks" or "C++ sucks". Nor is this a rant
> on either language, so let's not start any flame wars. However, as a
> professional, console game developer (that happens to love Lisp), I
> thought I'd post my feelings on this subject...
>
> http://www.retrobyte.org/essays.php
>
> I'm sure people will agree, disagree and agree to disagree. That's
> fine. But I'd like any [constructive] feedback on the essay.
From the essay:
> Postscript. I pray this doesn't cause more posts... :)
Sorry, but I had to respond: I really enjoyed your write-up
and learned a lot abbout where the bottlenecks really are
in game development. Thanks for taking the time to write
it. And for my part, I will now bow out of this thread...